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Chapter 1: Introduction
Chapter 2: Android Studio
Chapter 3: Activities, Views, and Resources
Chapter 4: Text Views and Image Views
Chapter 5: Threads, Handlers, and AsyncTasks
Chapter 6: Introduction to Google VR Development
Chapter 7: Graphics Development with OpenGL ES
Chapter 8: Shaders and Uniform Data
Chapter 9: Rendering Objects in Three Dimensions
Chapter 10: Textures and Text
Chapter 11: Advanced OpenGL ES Development
Chapter 12: Accessing the Daydream Controller
Chapter 13: Spatial Audio, Panoramas, and Video
Chapter 14: Introduction to the Google VR Native Development Kit (NDK)
Chapter 15: Swap Chains and Native Rendering
Chapter 16: Advanced NDK Development
Chapter 17: App Deploymen